Make your own skin
A skin changes how your wall looks: its colors, type and textures, and a little of how it moves.
The full guide is coming soon. Until then, here's enough to start.
What a skin can change
Colors, type and textures.The background, text, panels and buttons, each with a twin for dark mode. The fonts, corners, lines and shadows. Images for the page behind your cards and the frame around them.
The atmosphere.Where the light comes from and how warm it is, and how cards move: straight to their place, or across and then down, quick or calm.
The structure.A set as a grid or as nine-pocket binder pages, sheets of glass or flat ones, the rooms as cards or as one painting, trophies as medals or as shapes.
The atmosphere and the structure come from short lists the app already knows. Your skin picks from them by name, and the app does the drawing.
What a skin can't change
The Card Chaser mark.A skin fills its four fields and its lines with your colors, but the shape stays the same, and so do the name and the wordmark.
Your credit.It always reads "Skin by" and your name, under the skin in Settings, never beside the logo.
The cards.A skin colors the pocket and the frame around a card, never the card's picture.
Easy reading.Text has to stand out from what's behind it, in light and in dark mode, or the app won't take the skin.
Start from this file
The starting file is a working skin. Open it in any text editor, give it your own id, name and credit line, then change the colors.
Pictures and fonts go inside the file, written as data: links, up to 200 KB in all. A skin you add can't load anything from the web, and it can't carry its own CSS.
Add it to your wall
- Open Settings. In Card Chaser, tap the cog.
- Add it. Under Appearance, tap Add a skin and pick your file. It goes on at once.
- Fix what it says. If something's wrong, one line says what. Change the file and add it again.
Your skin stays on your device. To take it off, tap Remove beside it, and your wall goes back to the usual look.